I’ve continued to build on my experiments with two-dimensional generative art using Clojure. Here’s my latest batch of experiments: procedural generation of some squiggly lines. My favorites from this set look sort of like fractal street maps.
It starts from a handful of seed points, and then grows outward, avoiding collisions and gradually tapering off.
Here are some progress shots. To begin with, I drew “lines” of dots; then I actually joined them to make contiguous lines…
Experimenting with various parameters leads to interesting differences.
The impact of angle of growth is pretty dramatic.
Originally I was inspired by inconvergent’s hyphae post. Here are some of the more organic-looking images I made.
When we smooth things out, we get something pretty interesting.
Let’s explore that more.
If we give them room to grow they fill in quite a bit.
I’m pretty happy with how this turned out. I don’t know where I’m going to go from here with these sketches, but I think that I want to keep exploring this space of 2D visual, generative art.